After THQ went bust Deep Silver picked up the rights of the Homefront franchise and tasked Dambuster Studios with creating a follow-up to the original game. They took one hard look at the original and thought 'rather than create a sequel, let's just reboot this thing' and that's exactly they have done by making Homefront: The Revolution.
Set in a near-future Philadelphia, the player takes control of a resistance fighter who has had enough of the oppression meted against him and his fellow Americans under the yoke of the occupying Korean army. He doesn't have any super powers, nor is he particularly resistant to being shot, a-la Master Chief.
Instead, he is a man who wants to free near-future America from the ravages of an invading army using guerrilla tactics, and that is the core of Homefront: The Revolution. The player is not a hero, they are a regular soldier fighting overwhelming odds and they must work together with fellow resistance fighters as a team in order to secure victory.
With the resources available to the resistance being very limited at best, the player must use everything they can find to cobble together weapons and ordinance from the most unlikely of sources. Molotov Cocktails are a popular and easy to build projectile weapon that is extremely effective in dealing with crowds of enemies. Guns can also be modified on the fly after items are found in the field that can be used to enhance them. This allows players to alter their weapons depending on the enemies that they face and the mission they are trying to complete.
During any engagement in Homefront: The Revolution there is a set of core objectives that the player needs to complete in order to progress. These actions can vary from successfully carrying out an ambush to shutting down a surveillance grid by hacking into it and negating the friend vs. foe recognition software. The means by which the player completes this task, however, is entirely up to them.
Complementing the single-player campaign is a four-player co-op mode that runs separate to the main campaign. Dambuster Studios has really ramped up the difficulty on this, promising that it will be comparible to the mighty Dark Souls!